Learning Chess is a great teaching tool for the mind. It is exercise for your brain. A visit to chess.com is helpful but chess is a game of the mind. Learn chess to win at life’s complicated positions.

  • Principle 1: Control the center
  • Principle 2: Develop pieces quickly
  • Principle 3: Castle before move 10
  • Principle 4: Avoid too many pawn moves
  • Principle 5: Avoid “bad” bishops
  • Principle 6: Avoid moving the same piece twice
  • Principle 7: Don’t bring out queen too early
  • Principle 8: Pay attention to f2/f7
  • Principle 9: Watch out for stalemate
  • Principle 10: Knights before bishops
  • Principle 11: Connect your rooks
  • Principle 12: Rooks to open/half-open files
  • Principle 13: Knights on the rim are dim
  • Principle 14: Avoid doubled pawns
  • Principle 15: Avoid isolated pawns
  • Principle 16: Avoid backward pawns
  • Principle 17: Don’t move pawns in front of castled king
  • Principle 18: Don’t open center if your king is there
  • Principle 19: When attacking, don’t trade queens
  • Principle 20: If cramped, trade pieces
  • Principle 21: 2 minor pieces better than rook and pawn
  • Principle 22: 3 minor pieces better than queen
  • Principle 23: Rooks are strong on 2nd/7th ranks
  • Principle 24: Doubled rooks on open files are strong
  • Principle 25: Bishops better in open, knights in closed
  • Principle 26: Capture towards the center
  • Principle 27: Activate king in the endgame
  • Principle 28: Trade fianchetto bishop to weaken king
  • Principle 29: Knight on f8, there’s no mate
  • Principle 30: Slow down – use your time
  • Principle 31: Don’t play hope chess
  • Principle 32: Don’t trade bishop for knight without a reason
  • Principle 33: Meet flank attack with a counterattack in the center
  • Principle 34: Rooks go behind passed pawns
  • Principle 35: 2 connected passed pawns on 6th rank beat a rook
  • Principle 36: Attack in the direction of your pawn chain
  • Principle 37: Knights are best blockaders of passed pawns
  • Principle 38: When ahead, trade pieces (NOT pawns)
  • Principle 39: When behind, trade pawns (NOT pieces)
  • Principle 40: 1 pawn can stop 2 pawns
  • Principle 41: Put pawns on opposite color as your bishop
  • Principle 42: Watch out for pawn storms when castled opposite
  • Principle 43: When attacking, remove key defenders
  • Principle 44: It’s easier to attack than defend
  • Principle 45: If c3, then d5
  • Principle 46: If f4, then d5
  • Principle 47: In d4/d5 openings, don’t block c pawn
  • Principle 48: Kings can use the crooked path
  • Principle 49: Be carful for poisoned b or g pawns
  • Principle 50: Be flexible about your plans